App Army Assemble: Getting Over It - Unnecessarily frustrating or strangely endearing?


Game Reviews, Tips and More. / RSS 227 Views

Getting Over It with Bennett Foddy isn't one for the weak of heart or patience. No, when something's designed specifically to make you mad it's another field altogether.

In the game you'll play as a man in a pot and have to clamber over all sorts of obstacles with only a hammer and your limitless determination. That being said, it's harder than it looks and will probably crush your spirit.

What did our App Army think? Let's take a look.

I've started playing this on a train into work and so far the level of frustration with the game is less than I experience with the train's actual service. I play as a guy in an iron pot with a sledgehammer as his only means of propulsion. Why is he using this method and what is his motivation? His only noises are random grunts, though there's also jazz elevator music and a voice with an Australian accent.

I'm still climbing up up a hill and trying to pass obstacles on my way, towards what I don't know. Using my sledgehammer to grip onto things. This game is bonkers and I kind-of like it so far. It reminds me of QWOP and the frustration is from the control system more than anything. This is like the Dark Souls of climbing games

"No pain, no gain" is the ultimate motto of my whole life and, oh boy, how much this game made me suffer and feel hurt once more.

It should be noted that this is all weird at best and rather ingenious at the same time. Are you willing to share the fate of Sisyphus, the genuine symbol of martyrdom? Would you like to feel such an excruciating emotional pain that all you are left to do is curl up into a ball and suck your thumb? Do you want to torture yourself by fully embracing your inner benign masochist? Should you answer 'yes' to at least one of these questions, then GOI is all you need.

Every aspect of this nerve-wrecker speaks quality and, to a great extent, a thought-out approach to game design. The script, narrated by a professional voice actor, is very well-written and (with its plentiful snide remarks) manages to elevate your mental pain to an unprecedented new level.

I found poor guy's labored moans and groans absolutely hilarious, which reminds me of myself trying to get out of bed after a night out with too many beers involved. In a nutshell, Getting Over It is pretty much about getting over your inner fears and doubts.

A short temper and Getting Over It make for a broken PC. This is probably one of the most infuriating games I've played in a while.

You play a man in a cauldron with some kind of giant hammer, attempting to climb around the scenery. The controls are simple, but I would advise turning up the sensitivity and taking the game slightly slower to help overcome some of the more challenging obstacles.

The developer narration adds to the weird humour of the game and, overall, makes for an oddly addictive experience.


Getting over it is a strange game with a strange premise, but has a different meaning and reason to exist than you think. I would say it's a rare game in that the type of person you are can impact on how you react to the game. If you get frustrated easily, this will only further frustrate you, if on the other hand you are pretty laid back, you will appreciate the message it is really trying to make.

You will fail and fail repeatedly, and in failing your progress can be set back quite a distance, especially if your current destination is more vertical than horizontal.

Most will see this game as an exercise in frustration. I'm going out on a limb here and say it's an exercise in handling frustration as it even speaks about this as you play it. The narrator speaks about having to repeat things to get it right, taking a break and attacking your problems again, and accepting failure as part of the process. It's life in a nutshell.

If this game was easy there would be no real message for it and it would be another Flappy Bird-type game. With an open mind the game plays well. When you feel frustration creep in, and you will, take a step back, stop, think, and then carry on or take a break. As long as you can keep calm YOU are progressing more than your character does in the game.

Graphically the game is good, the sound and narration are well done, and personally I would recommend giving it a go.

A famously PC exclusive game originally, Getting Over It broke many monitors in rage.